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Mechanics

Leaderboard Scoring

Score formula: Final score = max(0, action score - penalties) x time multiplier x party multiplier x Ascension multiplier x mode multiplier.

Action score comes from kills, boss kills, guard breaks, chests, upgrades, hidden quests, NPC missions, shrine favors, and Endless Shard pickups.

Penalties come from avoidable deaths, hazard hits, failed shrine favors, discarded higher-rarity loot, and dismounting mid-map.

Standard and Endless use the same final score field for public ranking. Standard rewards faster clears; Endless still records survival time and mode weighting.

Run Pacing

SystemValue
Ascension clear30:00
Map count6
Map size100x100
Endless startsAfter Map 6
Endless spawn step+18% per map after Map 6
Map economy step+34% gold earned and chest cost per map

Stages

StageStartEnd
Opening00:0005:00
Build05:0015:00
Endgame15:00Endless

Loot Bands

MapWindowProgress
Map 100:00-05:000%-17%
Map 205:00-10:0017%-34%
Map 310:00-15:0034%-56%
Map 415:00-20:0056%-78%
Map 520:00-25:0078%-100%
Map 625:00-30:00100%-100%