Mechaniki
Leaderboard Scoring
Score formula: Final score = max(0, action score - penalties) x time multiplier x party multiplier x Ascension multiplier x mode multiplier.
Action score comes from kills, boss kills, guard breaks, chests, upgrades, hidden quests, NPC missions, shrine favors, and Endless Shard pickups.
Penalties come from avoidable deaths, hazard hits, failed shrine favors, discarded higher-rarity loot, and dismounting mid-map.
Standard and Endless use the same final score field for public ranking. Standard rewards faster clears; Endless still records survival time and mode weighting.
Run Pacing
| System | Value |
|---|---|
| Ascension clear | 30:00 |
| Map count | 6 |
| Map size | 100x100 |
| Endless starts | After Map 6 |
| Endless spawn step | +18% per map after Map 6 |
| Map economy step | +34% gold earned and chest cost per map |
Stages
| Stage | Start | End |
|---|---|---|
| Opening | 00:00 | 05:00 |
| Build | 05:00 | 15:00 |
| Endgame | 15:00 | Endless |
Loot Bands
| Map | Window | Progress |
|---|---|---|
| Map 1 | 00:00-05:00 | 0%-17% |
| Map 2 | 05:00-10:00 | 17%-34% |
| Map 3 | 10:00-15:00 | 34%-56% |
| Map 4 | 15:00-20:00 | 56%-78% |
| Map 5 | 20:00-25:00 | 78%-100% |
| Map 6 | 25:00-30:00 | 100%-100% |